add niri and update nvim config
This commit is contained in:
@@ -1,23 +1,29 @@
|
||||
|
||||
|
||||
# Example windowrule v2 windowrulev2 = float,class:^(kitty)$,title:^(kitty)$ See https://wiki.hyprland.org/Configuring/Window-Rules/ for more now invalid: # windowrulev2 = nomaximizerequest, class:.* # You'll probably like this. windowrulev2 = float, pinned, class:^(dunst)$ windowrulev2 = float, pinned, class:^(notification)$
|
||||
windowrulev2 = float, pinned, title:^(Nextcloud)$
|
||||
windowrulev2 = float, pin, title:^(Nextcloud)$
|
||||
windowrulev2 = float, title:^(Volume Control)$
|
||||
windowrulev2 = float, title:^(Network Connections)$
|
||||
windowrulev2 = float, size 400 800, stayfocused, dimaround, fullscreenstate, 0, title:(Bitwarden.*)
|
||||
windowrulev2 = float, size 300 700, stayfocused, dimaround, fullscreenstate, 0, class:^(org.kde.kwalletd6)$
|
||||
windowrulev2 = float, pin, workspace unset, noinitialfocus, suppressevents [fullscreen, maximize, activate, activatefocus], title:^(notificationtoasts)
|
||||
windowrulev2 = float, pin, workspace unset, noinitialfocus, suppressevents [fullscreen, maximize, activate, activatefocus], initialTitle:^(Calendar Reminders)$
|
||||
windowrulev2 = float, size 700 1050, stayfocused, dimaround, fullscreenstate 0, title:(Bitwarden.*)
|
||||
windowrulev2 = float, size 300 700, stayfocused, dimaround, fullscreenstate 0, class:^(org.kde.kwalletd6)$
|
||||
windowrulev2 = float, size 500 700, stayfocused, dimaround, fullscreenstate 0, initialClass:^(hyprland-share-picker)$
|
||||
windowrulev2 = float, initialTitle:^(Check Spelling)$
|
||||
windowrulev2 = float, pin, workspace unset, noinitialfocus, suppressevents fullscreen maximize activate activatefocus, title:^(notificationtoasts)
|
||||
windowrulev2 = float, pin, workspace unset, noinitialfocus, suppressevents fullscreen maximize activate activatefocus, initialTitle:^(Calendar Reminders)$
|
||||
windowrulev2 = float, initialTitle:^(Editor Settings)$
|
||||
windowrulev2 = float, pin, workspace unset, title:(Picture in picture)
|
||||
|
||||
# prevent flicker and border appearance on Godot hover tooltip
|
||||
windowrulev2 = bordersize 0 gapsout 0, initialClass:^(Godot)$
|
||||
|
||||
## workspace rules
|
||||
workspace = 7, monitor:0
|
||||
workspace = w[1], bordersize:0, gapsout:0, rounding:true
|
||||
workspace = w[vt1], bordersize:0, gapsout:0, rounding:true
|
||||
workspace = w[t2-9], rounding:false
|
||||
# windows on special workspaces leave outer gaps
|
||||
workspace = s[true], gapsout:20, gapsin:5
|
||||
workspace = s[true], gapsout:15, gapsin:5
|
||||
# fullscreen windows leave no gaps and have decorations disabled
|
||||
workspace = f[1], gapsout:0, gapsin:0, bordersize:0, decorate:false, rounding:false
|
||||
workspace = f[1], gapsout:0, gapsin:0, bordersize:0, decorate:false, rounding:false, allow_tearing:true
|
||||
|
||||
|
||||
## Workspace allocation
|
||||
@@ -31,7 +37,7 @@ windowrulev2 = workspace 5, class:^(thunderbird)$
|
||||
|
||||
|
||||
## tag allocation
|
||||
# windowrulev2 = tag +comms, class:^[(org.telegram.desktop)(zapzap)(discord)(Slack)]$
|
||||
windowrulev2 = tag +comms, class:^[(org.telegram.desktop)(zapzap)(discord)(Slack)]$
|
||||
windowrulev2 = tag +comms, class:^(org.telegram.desktop)$
|
||||
windowrulev2 = tag +comms, class:^(discord)$
|
||||
windowrulev2 = tag +comms, class:^(Slack)$
|
||||
@@ -45,12 +51,14 @@ windowrulev2 = tag +game, class:^(gamescope)$
|
||||
windowrulev2 = tag +game, class:^(noita)$
|
||||
windowrulev2 = tag +game, class:^(steam_app.*)$
|
||||
windowrulev2 = tag +game, title:^(Dota 2)$
|
||||
windowrulev2 = tag +game, content game, fullscreen, immediate on, title:^(Dota 2)$
|
||||
|
||||
## Tag rules
|
||||
windowrulev2 = workspace 7, content game, immediate on, decorate off, idleinhibit fullscreen, class:^(gamescope)$
|
||||
windowrulev2 = workspace 7, content game, immediate on, decorate off, idleinhibit fullscreen, tag: game
|
||||
windowrulev2 = workspace 7, content game, immediate on, decorate off, idleinhibit fullscreen, fullscreen, class:^(gamescope)$
|
||||
windowrulev2 = workspace 7, content game, immediate on, decorate off, tile, idleinhibit fullscreen, fullscreen, tag: game
|
||||
windowrulev2 = workspace special:A silent, noinitialfocus, tag: comms
|
||||
windowrulev2 = workspace special:S silent, noinitialfocus, idleinhibit focus, tag: music
|
||||
windowrulev2 = stayfocused, pin, renderunfocused, initialTitle:^(ULTRAKILL)$
|
||||
|
||||
## Idle inhibit
|
||||
windowrulev2 = idleinhibit fullscreen, fullscreen:1
|
||||
|
||||
Reference in New Issue
Block a user